![]() One for the menu screen, one for the game over screen and another that plays while you’re actively in a dungeon. Music too is nice, with a Mega Drive-style feel to it but the game only seems to have three tracks. Effects are clearly recorded and the samples we get are interesting to listen to and unique, however the same samples are used again and again with little variation by the nature of the games design, with you hearing perhaps everything the game has to offer audibly within the first ten minutes of play. Smaller graphical touches such as shattering pots and pulling keys behind you help to add to the immersion of the title. Monsters look amusing and range from hopping skulls to giant pink pigs, giving the game a subtle sense of humour. Rust Bucket himself is a single helmet that hops around the screen with a great deal of charm and it’s always easy to know which way he’s facing given his design. Rust Bucket is no exception to this and although it re-uses the same basic dungeon look for the entire game it does display a wealth of detail and variety within the one environment. Graphically, Nitrome is well known for its high quality of 2D sprite and background work. Originally developed under the working title ‘Turnament SD’, the game had a name-change to Rust Bucket after people had trouble spelling the original in google. If you stop and think out your moves, the game itself is actually pretty easy, if you don’t, you’re pretty much dead right from the start.RogueLikes are coming back into vogue at the moment, with their randomised nature being the perfect match for bored minds and simple goals (usually just ‘reach the next exit alive’) lending themselves to mobile play.ĭeveloped by Nitrome games, Rust Bucket is in effect a fleshed out version of their FREE icon-based title Turnament (play now by clicking HERE) which managed to take all of the fun of a turn-based dungeon crawl and squash it into the tiny space of a single net-icon, and the offspring of Ending (play now by clicking HERE) from Aaron Steed, making for a game with a strong pedigree behind it. In Rust Bucket the order you do things is everything. Looking at it the other way round, for players who rely on their reaction time and high level characters, this simple RPG is an extremely difficult and challenging game. So for people who find that action games now move too fast, this is a much slower game that only moves when you move. This means that your movements, and your enemy’s movements are linked and can be carefully planned out before they actually take place. Each time you move, an enemy or moving obstacle will also move. The player’s movements are like on a gridded map, and resemble older RPG’s. The secret is hidden in the controls.īy swiping up, down, left, or right, your player, a rusty bucket with a sword and horns, will move around the screen. So the fact that after 10 minutes of playing, anyone would say that ‘this is in fact a puzzle game’ is amazing. The graphics are nicely made and just give off that RPG feel you find nowhere else. ![]() Well, it seems you can never underestimate what some developers come up with, because Rust Bucket seems like an impossible combination.Īt first glance, Rust Bucket looks, sounds, and feels like an RPG. We had learned to expect the unexpected with puzzles and were sure that there was no way another one would shock us… In fact, we have had so many puzzles with interesting new concepts that we were pretty sure no matter what came next, we’d be ready for it. Lately we’ve had quite a lot of surprising puzzle games. ![]()
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